SensitivityĪdjust Mouse/Stick/Touch Sensitivity, Deadzones and Thresholds: Adjust how sensitive touch/mouse/stick controls are and the related deadzones and thresholds. This can provide additional information about progress, approaching enemies or hitting a target. Informative Vibration: Controller vibration indicates events or interactions in the game, echoing visual and audio cues. Vibration Optional: Controller vibration not used in the game or you can disable it. No Simultaneous Buttons: Only one button or key required at a time, in addition to direction stick(s). Rapid Repeated Pressing Optional: Quick, repeated button pressing (more than 2 times a second) is not required, can be skipped or switched to holding a button to trigger a repeated action. This is in addition to the movement stick/button which is not considered a hold for this purpose. Holding Down Buttons Optional: Holding down buttons for prolonged periods (a second or more) is not required or can be switched to toggling the action on and off. Specific button operation required to play This enables you to specify which buttons pop up the game menu, navigate and adjust settings and then resume the game. Remap Game Menu Access: Can remap buttons to pause, access and navigate the game menu. Remap Mouse Wheel: Can remap the mouse wheel to control aspects of the game when you move it up/down, on systems that support these controls. Remap Extra Mouse Buttons: Can remap additional buttons on mice that provide more than the two standard buttons, on systems that support these controls. Remap Mouse and Keyboard: Can remap mouse and keyboard key bindings, on systems that support these controls. Remap Sticks: Can remap the stick controls to controller buttons for easier access of direction controls. Swap Sticks: Can swap the sticks over so that you can use the opposite sticks to control the game. Remap Buttons: Can re-map all buttons so that you can use alternatives that better suit your play. Select Preset Controller Mappings: You can select preset button layouts from options provided by the developer. Remap ControlsĬan customise the controls for the game as follows: One Tap Targeted: Can play with touchscreen, tap in specific locations. TouchscreenĪdditional gestures may be required for games played with a screenreader like VoiceOver. Mouse and Controller: Can play with mouse and controller simultaneously. Mouse and Keys: Can play with mouse and multiple keys. Mouse Alone: Can play with just the mouse/mouse-button/mouse wheel. Keyboard Alone: Can play with just the keyboard. Multiple Buttons & Single Stick: Can play with multiple buttons and a stick. We've documented 20 accessibility features for Controls in Wytchwood which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs. There is an option for No Button Holding for crafting and opening doors. There is an option to turn off the character portrait movement during dialog as well. The UI size can be changed to increase the text size for everything in the game.Ĭamera Sway can be turned off to reduce motion sickness. The most important text, the names of the ingredients, spells, and reagents is in large text, as well as the major dialogue boxes with important npcs. The text size varies throughout the game and is fairly high contrast. There is a detailed map of your current area that shows quest markers, and you are able to zoom. Your currently tracked quest appears on the screen, but there are no arrows or visual indicators of where to go next. The journal tracks all of the quests you are currently able to work on, and the sub-sections of each of these questlines, and provides very clear guidance on each step. The placement of portals usually makes the distance you need to travel fairly short, especially if you open the portals to new areas as soon as you are able. You able to return to that spot to retrieve your dropped items. When you lose all your hearts, you are transported back to the witch's hut and some of your inventory is dropped where you were standing. You can always craft a Hearthseed to return to your home area in the game, if you run out of ingredients for it you can craft 1 anyway so that you don't get stuck. The game autosaves frequently and you can quit at anytime and resume right where you left off.
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